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Cover of The Eye of Minds (The Mortality Doctrine, Book One)

The Eye of Minds (The Mortality Doctrine, Book One)

James Dashner

Ages 12–16

Readers rate it 3.5 (116 on Hardcover)

338 pages · Released Jul 22, 2014

Content report card

What's inside

High confidence

Sexual content

LGBTQ+ themes

Substance use

What it offers

A note for parents

The Eye of Minds is a fast-paced sci-fi thriller that explores virtual reality and questions about reality itself, written by the bestselling Maze Runner author. While there is some violence and intense moments within the virtual world, it remains relatively mild for the YA audience and focuses more on mystery and adventure than graphic content. The story promotes positive messages about courage, following rules responsibly, and the dangers of unchecked technology, with a protagonist who grows through the challenge. It's best suited for teens aged 12 and up who enjoy sci-fi adventure and are comfortable with philosophical questions about reality and virtual worlds.

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From the publisher

From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated co... From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. Praise for the Mortality Doctrine Series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

Shelved under

  • Young Adult Fiction
  • Calibre Import
  • 1735855077893
  • Teen & Young Adult
  • Young Adult
  • Adventure
  • Fiction
  • Science Fiction
  • Dystopian
  • Fantasy
  • Computer games
  • Cyberterrorism

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ISBN 9780385741408 · Ember