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Ender in Exile

Orson Scott Card

Ages 12–17

Readers rate it 3.7 (313 on Hardcover)

377 pages · Released 2008

Content report card

Ender in Exile parent’s guide: what’s inside

High confidence

LGBTQ+ themes

Substance use

What it offers

A note for parents

Ender in Exile continues the philosophical and ethical exploration of war, leadership, and morality established in Ender's Game, aimed at older middle-grade and teen readers. The book contains moderate violence related to military conflict and strategy rather than graphic depiction, alongside themes of exile, guilt, and redemption that require emotional maturity. It rewards introspection about consequences and responsibility while modeling complex characters grappling with difficult choices.

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From the publisher

After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic Ender's Game. In Ender’s Game, the world’s most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strateg... After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic Ender's Game. In Ender’s Game, the world’s most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life. After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world. Having not seen their families or interacted with other people for years—where do they go now? What can they do? Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home he’s ever known to begin a relativistic—and revelatory—journey beyond the stars. What happened during the years between Ender’s Game and Speaker for the Dead? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in Speaker for the Dead, this is the long-lost story of Ender. For twenty-three years, millions of readers have wondered and now they will receive the answers. Ender in Exile is Orson Scott Card’s moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot. On one of these ships, there is a baby that just may share the same special gifts as Ender’s old friend Bean…

Shelved under

  • Brothers and sisters
  • Ender Wiggin (Fictitious character)
  • Telepathy
  • Interstellar Travel
  • Fiction
  • Children and war
  • Science Fiction
  • Interstellar Colonies
  • Gifted children
  • Space colonies
  • Space flight
  • Ender Wiggin (Fictional character)

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ISBN 9780765304964 · Tor

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