CapaCapa
Scan Sign in
Cover of The Republic of Thieves

The Republic of Thieves

Scott Lynch

Ages 16+

Readers rate it 4.2 (849 on Hardcover)

Released Jul 29, 2014

Content report card

What's inside

Medium confidence

What it offers

Educational value

A note for parents

The Republic of Thieves is the third book in an adult fantasy series featuring clever con artists in morally grey situations. While the humor and character dynamics are engaging, the book contains moderate violence, coarse language, and thematic complexity typical of adult fantasy that generally suits older teens and adults rather than younger readers. The poison subplot and political intrigue add darker mature themes alongside the romantic tension.

Analyzed by AI · 1 day ago

Read it with your kids?

Rate it and suggest an age to help other parents.

Log in to review

From the publisher

NEW YORK TIMES BESTSELLER • “A bright new voice in the fantasy genre” (George R. R. Martin), acclaimed author Scott Lynch continues to astound and entertain with his thrillingly inventive, wickedly funny, suspense-filled adventures featuring con artist extraordinaire Locke Lamora. And The Republic of Thieves is his mos... NEW YORK TIMES BESTSELLER • “A bright new voice in the fantasy genre” (George R. R. Martin), acclaimed author Scott Lynch continues to astound and entertain with his thrillingly inventive, wickedly funny, suspense-filled adventures featuring con artist extraordinaire Locke Lamora. And The Republic of Thieves is his most captivating novel yet. NAMED ONE OF PASTE’S BEST FANTASY BOOKS OF THE DECADE With what should have been the greatest heist of their career gone spectacularly sour, Locke and his trusted partner, Jean, have barely escaped with their lives. Or at least Jean has. But Locke is slowly succumbing to a deadly poison that no alchemist or physiker can cure. Yet just as the end is near, a mysterious Bondsmage offers Locke an opportunity that will either save him or finish him off once and for all. Magi political elections are imminent, and the factions are in need of a pawn. If Locke agrees to play the role, sorcery will be used to purge the venom from his body—though the process will be so excruciating he may well wish for death. Locke is opposed, but two factors cause his will to crumble: Jean’s imploring—and the Bondsmage’s mention of a woman from Locke’s past: Sabetha. She is the love of his life, his equal in skill and wit, and now, his greatest rival. Locke was smitten with Sabetha from his first glimpse of her as a young fellow orphan and thief-in-training. But after a tumultuous courtship, Sabetha broke away. Now they will reunite in yet another clash of wills. For faced with his one and only match in both love and trickery, Locke must choose whether to fight Sabetha—or to woo her. It is a decision on which both their lives may depend. Praise for The Republic of Thieves “Fast paced, fun, and impossible to put down . . . Locke and company remain among the most engaging protagonists in fantasy.”—Publishers Weekly (starred review) “The Republic of Thieves has all the colorful action, witty repartee, and devious scheming that fans of the series have come to expect.”—Wired “A fantasy world unique among its peers . . . If you’re looking for a great new fantasy series this is one you won’t want to miss. . . . In a word: AWESOME!”—SF Revu

Shelved under

  • Fiction
  • Loveable Characters
  • Strong Character Development
  • Diverse Characters
  • A mix driven
  • Weak Character Development
  • Not Diverse Characters
  • Plot driven
  • Unloveable Characters
  • Character driven
  • medium-paced
  • Adventurous

Share this guide

ISBN 9780553588965 · National Geographic Books